Standing wolves attack players or mobs that are attacked by their owner, unless the target has the same owner or is on the same team.
Tamed wolves attack players or mobs that injure their owner, unless the target has the same owner or is on the same team. Pressing use on the wolf makes it sit and remain in place and not follow the player around. They have a red collar around their neck, which can be dyed using any color of dye on the wolf. Tamed wolves have friendlier looking eyes.Angry wolves cannot be leashed, but a wild wolf may become angry while it is still leashed without dropping the lead. They can see attackers even if they are invisible. Angry wolves are hostile only towards mobs that attack them. Their tail becomes straight, their eyes become red and the contrast level of the fur increases, revealing dark patches of bristling hair and a mouth line raised in a slight snarl. Angry wolves have a constant growling and fearsome appearance.They may run away when spat upon by llamas, depending on the strength of the llama. They attack rabbits, foxes, skeletons and their variants, llamas, sheep, and baby turtles without provocation. Wild wolves have gray fur, a drooping tail, and their eyes consist of two white pixels and two black pupils.Wolves exhibit three different states depending on how the user interacts with them: